Friday, May 05, 2006

Chess Terminology (C)

Chess Terms Starting With "C"

Castling: A special move involving the king and one rook.

Centre/Center: The four squares in the middle of the board.

Checkmate: A position in which a player's king is in check and the player has no legal move (i.e cannot move out of check). A player whose king is checkmated loses the game.

Closed game: Any chess opening that leaves the players few open files or diagonals. They often begin with the moves 1.d4 d5. See also Open game and Semi-open game. Called such because these openings tend to restrict tactical interplay of line pieces, leading to a more positional game during the opening and early middle game.

Combination: A clever sequence of moves, often involving a sacrifice, to gain the advantage. The moves of the other player are usually forced, i.e. a combination does not give the opponent too many possible lines of continuation.

Connected Passed Pawns: Passed pawns on adjacent files. These are considered to be unusually powerful (often worth a minor piece or rook if on the sixth or above and not properly blockaded) because they can advance together. Also see connected pawns.

Counterattack: An attack that responds to an attack by the other player.

Cover: To protect a piece or control a square. For example, to checkmate a king on the side of the board, the five squares adjacent to the king must all be covered.

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